Post Production Guide  ·  2026-05-07

BRAW vs X-OCN vs REDCODE — Codec Comparison for Davinci Workflows

Blackmagic RAW, Sony X-OCN, and RED REDCODE compared. File size, Davinci Resolve performance, color science, multi-camera matching, and which codec fits which project.

By  ·  Cinema Equipment Specialists since 2008
Davinci Resolve color grading workflow — codec comparison

When renting a cinema camera, codec choice isn't just a technical detail — it directly affects post-production time, storage cost, GPU performance, and final delivery quality. Three RAW-based codecs available in Turkey's rental inventory — Blackmagic RAW (BRAW), Sony X-OCN, and RED REDCODE — each follow different design philosophies. This guide gives DPs, post supervisors, and indie editors working in the Davinci Resolve ecosystem a practical comparison.

The Core Logic of the Three Codecs

  • BRAW (Blackmagic RAW): Compressed RAW. Sensor data is stored compressed; debayer happens in post. Compression ratios: 3:1, 5:1, 8:1, 12:1. Q0/Q1/Q3/Q5 quality presets for flexibility.
  • X-OCN (Sony): "Original Camera Negative" — 16-bit linear RAW. ST (Standard), LT (Light), XT (Extra) variants. X-OCN ST is highest quality, XT is most compressed.
  • REDCODE RAW: RED's proprietary RAW format (R3D). Compression ratios from 2:1 to 22:1 (8:1 standard). Sensor RAW data + REDCODE matrix.

All three are "RAW-based" — unprocessed sensor data + post debayer + flexible color grading. But each is optimized with a different approach.

Which Camera Outputs Which Codec?

Codec Camera Daily Rental
BRAW Blackmagic Pocket 6K Pro PL 1,100 TRY
X-OCN ST/LT/XT Sony Venice 2 6K 16,000 TRY
X-OCN ST/LT Sony Burano 8K 9,000 TRY
X-OCN LT (with Pro Set) Sony FX9 2,750 TRY (Pro Set 7,500 TRY)
REDCODE RED KOMODO 6K 1,750 TRY

Note: The FX6 and FX3 don't record X-OCN (they record XAVC variants) — those have a different codec workflow.

File Size — The Practical Side

Hourly file size (approximate):

Codec / Resolution Hourly (~GB) 8-Hour Shoot
BRAW 5:1 @ 6K (Pocket 6K Pro)~110 GB~880 GB
BRAW 8:1 @ 6K (most compressed)~70 GB~560 GB
X-OCN LT @ 4K (FX9)~270 GB~2.2 TB
X-OCN ST @ 6K (Venice 2)~480 GB~3.8 TB
X-OCN LT @ 8K (Burano)~600 GB~4.8 TB
REDCODE 8:1 @ 6K (Komodo)~125 GB~1 TB
REDCODE 5:1 @ 6K~200 GB~1.6 TB

Practical impact: Disk planning for a 1-week shoot:

  • Pocket 6K Pro BRAW 5:1 → ~5 TB total (1 day 880 GB × 7) — 1× 8TB SSD or 2× 4TB CFexpress is enough
  • Burano 8K X-OCN LT → 30 TB+ — plan 4× 8TB SSDs + cloud backup
  • Komodo REDCODE 8:1 → 7 TB — 1× 8TB SSD or 2× 4TB

Davinci Resolve Native Support

Codec Resolve Native? Decode Speed GPU Requirement (6K real-time)
BRAW ✅ Native (Blackmagic-developed) Fastest RTX 3060+ for 6K real-time
X-OCN ✅ Native (Resolve 18+) Medium RTX 3080+ for 6K real-time
REDCODE ✅ Native (RED plugin in Resolve) Medium-Heavy RTX 4080+ for 6K real-time; legacy boards used RED Rocket card

Practical decision: Indie editor (16 GB RAM + RTX 3060) → BRAW. Pro studio (32 GB RAM + RTX 4080) → any codec works.

Color Science — Practical Differences

BRAW

  • "Generation 5" color science (2023+ versions)
  • In Resolve, Color Science: Film / Extended / Custom options
  • Smooth integration in Resolve since Blackmagic owns both — minimal node setup
  • Skin tones natural, but extra grading needed for "cinema look"

X-OCN (Sony)

  • S-Log3 + S-Gamut3.cine — Sony cinema standard
  • 16-bit linear capture — high dynamic range render potential
  • In Resolve, start with S-Gamut3.cine to Rec.709 LUT or manual node
  • Skin tones "filmic" — modern Hollywood look starting point

REDCODE

  • IPP2 (Image Processing Pipeline 2) — RED's modern color pipeline
  • Output color space: REDWideGamutRGB, Log3G10
  • In Resolve's R3D Tab, ISO, white balance, kelvin can be tweaked in real-time — unique to REDCODE
  • Skin tones "RED look" — warm/intense, ideal for drama

Bit-Depth + Dynamic Range

Codec Bit-Depth Dynamic Range (mfg. claim) Practical DR
BRAW12-bit~14 stop~13 stop
X-OCN ST16-bit linear~15 stop~14.5 stop
REDCODE16-bit (Helium / V-Raptor)~17 stop~15 stop

Practical impact: In low-light + high-DR scenes, X-OCN and REDCODE pull ahead. BRAW is sufficient for indie/mid-tier work but the difference shows in 14+ stop scenes.

Mixing Three Codecs in One Project

Scenario: Burano A-cam (X-OCN) + Komodo B-cam (REDCODE) + Pocket 6K Pro C-cam (BRAW). Possible?

Yes, but matching workload increases. Davinci Resolve workflow:

  1. Recommended: ACES 1.3 workflow (Academy Color Encoding System). All codecs convert to ACES IDT, grading in common color space.
  2. Alternative: Davinci Wide Gamut (DWG) — Resolve's own wide color space.
  3. Manual: Separate LUTs or manual nodes per codec — time-consuming.

Practical advice: If multi-codec is mandatory (e.g. Burano + Komodo combo), set up ACES 1.3. If single codec is feasible, prefer bodies from the same sensor family (e.g. Burano + FX9 = same X-OCN family). Detail in: Commercial Camera Packages color management section.

Which Codec for Which Project?

Project Type Recommended Codec Why
Commercial (fast turnaround) BRAW or X-OCN LT Fast debayer, smaller files
Cinema quality / festival X-OCN ST or REDCODE Highest dynamic range
Low-light heavy X-OCN LT (Burano dual ISO) 16-bit linear + Sony dual base ISO
Action / sports REDCODE High frame rate + Komodo global shutter
Indie / short film BRAW Cheap codec workflow, body 1,100 TRY/day
Documentary run-and-gun X-OCN LT (compact body) Burano sufficiently compact, X-OCN LT practical files

Storage + Transfer Practical Tips

Card Type

  • BRAW (Pocket 6K Pro): CFast 2.0 or UHS-II SD. CFast preferred.
  • X-OCN (Burano/Venice 2): CFexpress Type B (1TB+ at 800-1500 MB/s required)
  • REDCODE (Komodo): CFast 2.0 or RED Mini-Mag

Transfer Speed

  • USB-C 10Gbps reader: ~1 GB/s theoretical, 600-800 MB/s in practice
  • Copying 1 TB X-OCN file: ~30 minutes
  • If DIT runs real-time backup on set, transfer is in a race

3-2-1 Backup Strategy

3 copies, 2 different media, 1 offsite. After each shoot day:

  1. Primary: SSD (USB-C connected, portable)
  2. Secondary: NAS or 2nd SSD
  3. Offsite: Cloud (Frame.io, Backblaze, AWS S3 — slow but secure)

Is cloud backup realistic? Uploading 1 TB X-OCN at 5 GB/hour upload bandwidth takes hours. In practice, only master proxies go to cloud, full RAW stays on local + offsite SSD.

Codec Impact on Set Delivery

  • BRAW: DIT workload minimum. Few empty cards needed (smallest files).
  • X-OCN: DIT workload medium. Burano 8K daily = 4-5 TB cleanup + transfer + checksum verify.
  • REDCODE: DIT workload medium-high. RED's CDU (Camera Diagnostics Unit) checksum verify is standard.

At Film Makinesi, when you rent the Burano + Venice 2, we offer DIT support on request. With Pocket 6K Pro PL rental for indie crews, we recommend a DIT training note — workflow isn't complex but discipline matters.

5 Common Mistakes

  1. Ignoring codec when renting the camera: Trying to edit Burano X-OCN files on a basic MacBook Air — GPU can't keep up, workflow stalls. Editor system must match the codec.
  2. Picking BRAW 12:1 because "it'll save everything": 12:1 compression shows in extreme grading. For festival quality, prefer 5:1 or Q1.
  3. Skipping X-OCN ST in favor of LT: ST is full 100% master quality; LT is 40% smaller files but 95% visually identical. Most commercial and indie projects fit LT.
  4. Believing RED's "17 stop" marketing: Lab conditions. Real world is 14-15 stop. Not dramatically superior to other codecs.
  5. Skipping multi-codec matching plan: Pre-shoot, DP + colorist must talk. Which codec, which LUT, which color space? That conversation saves hours in post.

Which Codec for Which Budget?

Budget Codec + Camera Estimated Daily
Indie / short film BRAW + Pocket 6K Pro PL 1,100 TRY body
Mid-tier commercial X-OCN LT + FX9 Pro Set 7,500 TRY
Premium commercial X-OCN LT + Burano 8K 9,000 TRY (Pro Set 15,000 TRY)
Cinema flagship X-OCN ST + Venice 2 6K 16,000 TRY (Pro Set 30,000 TRY)
Action / sports REDCODE + Komodo 6K 1,750 TRY

Detailed camera comparisons: Venice 2 vs Burano 8K · FX3 vs FX6 vs FX9 · Komodo 6K vs FX6

For workflow consulting: +90 534 892 82 22 (WhatsApp) or the contact form. Free consulting on multi-codec setup planning, ACES workflow setup, and DIT support.

Frequently Asked Questions

Is there a noticeable image difference between BRAW and X-OCN? +

In high-dynamic-range scenes (sunrise, night + spotlight), X-OCN is clearly superior — 16-bit linear vs 12-bit BRAW. In controlled studio environments or mid-DR situations, the difference is subtle for most viewers. Practical decision: if budget covers an X-OCN body, take it; if not, BRAW delivers sufficient quality.

Which codec plays back fastest in Davinci Resolve? +

BRAW is the fastest-debayering codec in Davinci Resolve — optimized because Blackmagic Design owns both. With an RTX 3060 GPU, 6K BRAW real-time playback is practical. X-OCN and REDCODE need a stronger GPU (RTX 3080+ recommended for 6K real-time).

Can three different codecs be managed in a single project? +

Yes, via ACES 1.3 workflow. All codecs convert to ACES IDT, grading happens in a common color space. Pre-shoot DP + colorist must plan matching — which LUT, which color space? That conversation saves hours in post. Practical advice: if multi-codec isn't mandatory, prefer bodies from the same sensor family (Burano + FX9 = X-OCN family).

Does RED REDCODE require a "RED" plugin in Resolve? +

Davinci Resolve 17+ includes native RED debayer — no extra plugin needed. R3D files dragged onto the timeline open automatically. In the R3D Tab, ISO, white balance, and kelvin can be adjusted in real-time — a feature exclusive to REDCODE.

Should I pick X-OCN LT or ST? +

ST is master quality (16-bit linear, highest dynamic range render). LT files are 40% smaller, visual quality 95% identical. Practical decision: festival/cinema flagship → ST. Commercial/indie/standard project → LT. Most projects don't notice the ST → LT step but disk savings are significant.

Can BRAW files be compressed for long-term archive? +

BRAW is already compressed RAW. Additional compression (ZIP, 7z) yields 1-3% savings — not meaningful. For archive: LTO tape or cold cloud storage (Backblaze B2, AWS Glacier) preferred. Master timeline + proxies on local disk + cloud, RAW recordings on offsite SSD/LTO.

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